Medal of Honour: Allied Assault
By John Trekie

To say that Medal Of Honour is a great game would be doing it injustice. Medal Of Honour is the game.

Set in WW2, in single player you range from fighting in North Africa to Omaha Beach to the bocage of Normandy. WHen you first play it, immediately you are taken in by several things, it's sheer beauty, it's realism and the quality of the AI. The quality of the Ai cannot be understated, troops lend covering fire, medics run to heal you and fallen comrades, troops actively seek cover, clear rooms with grenades and are about as accurate as you are, no more.

The sheer thrill of this game far surpasses RTCW, dying hundreds of times trying to get to the shingle of Omaha could not look better, the fear on the soldiers' faces is expressed and the hundreds of interactive characters that you meet each time, dying, clearing obstacles for tanks, or trying to call in air support is phenomenal.

The obvious comparison has to be RTCW and in a head to head fight on single player MOHAA is infinitely better and unlike RTCW i have re-completed it several times over. In this case the realism and supremely better animation (PC GAMER ' .....of all the sins that PC games commit, Medal Of Honour can say with pride that it is a shining beacon to animation, not since sierra's ground breaking half-life have we seen animation take such a giant leap in evoloution.')

Also I'd like to add that unlike many ww2 games, MOH actually acknowledges the role played by British, Canadian and Commonwealth forces, which is refreshing to say the least.

HOWEVER in multiplayer the decision is still close, and will ultimately come down to preference, but allow me to persuade you:

- 3 modes of gameplay: deathmatch, team deathmatch, objective

- Superierior level design, due to realistic nature of game

- No defined roles, though your choice in weapon does define how you must play.

- Better use of grenades, having a long and short throw is far better than trying to play hot potatoe in wolf with the timing on those grenades.

- Ability to have true sniper duels and concealment in rubble and rocks, has a similar phycological effect as SUST as you try to work out where and what the other person is doing.

- YOU CAN PLAY ON THE OMAHA LEVEL!

- Clans thrive online as rather than scattered sporadic fighting they fight in groups and so lay down covering fire and support one another.

- THE LEAN FUNCTION WHERE YOU CAN LEAN AND FIRE ROUND CORNERS! UNLIKE RTCW U CAN FIRE WHILE LEANING.

- Translated animation, jumping is made realistic by animation, as is dying or falling off a building after being shot, even thjough the character it just seems like a fall. Or even better when a man leans out and fires with just enough for his gun to fire but without revealing himself

SO IN MY OPINION MOHAA IS A GREAT GAME AND BETTER THAN RTCW